X-Plane Extreme Version 9.681



NOTE: If you have an iPhone-4, then you might consider getting X-Plane HDEF-4G. X-Plane Extreme is optimized for phones and pads OTHER than the iPhone 4!

And now, on with the show!

X-Plane Extreme is by far the most difficult X-Plane iPhone App I have ever coded.

This is because now we are really getting into the hard stuff: the tricky and demanding propulsion and flight-control systems that make X-Plane so complex.

NOW we are getting into flight-modeling that gets as tricky to manage as X-Plane for desktop, and the results show it:
We have some of the most unusual, fast, maneuverable, or advanced planes ever made... EACH with it's own unique control systems that radically effect the way the plane handles, and how it must be flown. The F-22, B-1, B-2, and SR-71 with X-Plane Extreme are simply stunningly different to fly... much more so than any other planes for X-Plane. As well, we have recently added the B-52 and the X-15! Google 'X-15' to see how these two planes work together.


We start with the F-22 Raptor.
The Raptor is by far the most maneuverable and powerful fighter in the sky... nobody else comes remotely close.
An interesting point of the Raptor is that the thrust vectors up and down to steer the craft.
This lets the plane pitch the nose up and down with full authority even at zero speed, simply by vectoring the thrust.
The F-22 can in fact hang motionless on the engines. But this comes at a cost: When you chop the power, you lose that lift and maneuverability!
Can you handle the Raptor in all phases of flight, from 0 to 1,000 knots, and all power settings from idle to maximum?

We then move to the SR-71 Blackbird.
This is the fastest airplane in the world, exceeding Mach-3, exceeding 70,000 feet.
Managing this airplane is sort of like balancing 3 checkbooks at once: Can you work out the speed, altitude, and flight control to see well over Mach-3 at well over 70,000 feet,
and still make it back to the airport and get stopped on the runway?

Now the B-1 'Bone' Bomber.
The B-1 has almost full-span flaps, spoilers for roll control, and differentially-deflecting all-moving stabilators to aid in roll control.
Despite the huge flaps and multiple roll controls, this huge ungainly bird still has terribly high stall speeds and limited roll rate due to it's high weight...
if you can get this plane around the sky and down in one piece, you are doing well!
We also have a new slider to complement the throttle, trim, flaps, and speedbrakes: WING SWEEP!
Use this in the B-1... but only above 500 knots or you will go down like a lawn dart! You will eat dirt at 400 knots.

The harbinger of the Apocalypse: The B-2 'Jet' Bomber:
The B-2 has.. umm... no tail. At all. No vertical stabilizer. No horizontal stabilizer. And no flaps.
Ailerons on the wingtips split open to add drag on the left or right side of the plane to give yaw-control!
A fly-by-wire system coupled to multiple flight-control surfaces makes this airplane manageable, and really rather nice to fly.

The missile with a man in it.. the X-15.
This plane was dropped from a B-52 bomber like a bomb, and then flown by hand INTO SPACE. Once the plane exhausted it's fuel, it glided back down to Edwards for landing. This high-speed and hi-altitude research refined much of the engineering ultimately used on the Space Shuttle program!

>ALL< of the systems mentioned above are simulated in X-Plane-Extreme for iPhone...
From Zero-Speed to Mach-3-plus, from surface to 100,000 feet, at the engineering-level of accuracy that X-Plane for desktop has... can you handle them?


As well, for the first on iPhone, we have OTHER planes for you to chase around.
These other planes race though the mountains and canyons, supersonic in some cases, with realistic physics.
Can you stick with them?
What's new in Version 9.681
The C-130 now has the propellers properly located… they were too far aft in previous versions.
The SR-71 now has the pitch-damper tuned more accurately, so should be more realistic to fly.
The F-22 now has some flight-control improvements to clean up the pitch and yaw response, with less cross-coupling between them.
Aircraft collisions are now re-instated… they were turned off for take-off in a previous version, but are now replaced by popular demand.

Note:
Reviewer RedRooster3 says that this app should have only 1 star because the C-130 has reverse thrust, but 'Now all planes need it!'
Be aware that none of the other planes in this app have reverse thrust IN REALITY, so this is a (somewhat common) case of someone giving X-Plane a 1-star review because they do not understand how the airplanes are built in reality. The reverse thrust is applied to all of the correct planes in X-Plane Extreme, and all of the other other X-Plane apps as well… and of course not all planes, in reality, have reverse thrust.

LANGUAGES: English

REQUIREMENTS: Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later

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